﻿using DXBase;
using DXBase.D3D;
using DXBase.Structs;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Windows.UI;

namespace DXBase.Scenes
{
	public class BlankScene : IScene
	{
		public BlankScene()
		{
			Background = Colors.Blue;
		}
		public Color4F Background { get; set; }

		public void Render(DXContext ctxt)
		{
			ctxt.Clear(Background);
		}

		public void Initialize(DXContext ctxt) { }
		public void Update(DXContext ctxt, PerformanceTimer ptimer) { }
		public InputController Inputcontroller { get; set; }
	}
}
